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Notes for meeting on 19th March 2018

Dan Slayback

Fritz Pollicelli

Ed Masuoka

Diane Davies

  • Current Status: Step 1 is complete. The initial swath based water product is running as a PGE and Dan has checked the out put product and is happy with it.

Next steps

  • Greg is going to amend the PGE to include a cloud shadow mask. Dan and Greg are discussion whether to use the existing cloud shadow mask (likely) or whether to use a different one.
    • Dan needs to provide Greg with the code for the existing cloud shadow mask that uses MOD35.
      • the current code Dan uses has IDL operators. this will need to be re-written.
    • Diane and Dan to meet with Greg this week to discuss next steps this.

  • Dan to provide an outline for code to composite and tile the initial product. Dan to work with Greg who will write the code.
  • Terrain shadow filter (monthly product computed as part of this process) is to be applied to the tiled product
  • HAND (Height Above Nearest Drainage) filter, which identifies areas where flood water should not be present, will also be applied to the tiled product.


Notes for meeting on 22 February 2018

Dan Slayback

Greg Ederer

Diane Davies

  • Greg amended PGE code and has completed step 1. Dan happy with the product
  • Discussion on how to implement the cloud mask.
    • looking at options
    • this should be done as part of the PGE running in step 1
    • Diane to contact Eric Vermote to see if there was an improved cloud shadow mask. He said
    • "There is a cloud cloud shadow mask in the MOD09 product (at 1km resolution), at this resolution it is very difficult to evaluate cloud shadow mask and I am not sure about the performance. 

      Cloud shadow masks are currently being evaluated for Landsat 8 and Sentinel 2 data (using an operator derived  validation mask) we can probably gain a lot of experience from this and then transition the “best” algorithm to MODIS the best way we can. That will not be right away unfortunately but more like in a year timeframe,

      As far as terrain shadow it is an interesting problem quite feasible if you have a good Digital Terrain Model but could be computationally expensive because my guess is that you have to do it  at a finer spatial resolution than what your actual resolution but that can be studied too once again with Landsat 8/Sentinel 2 data.



Notes for meeting on 13th November 2017

Diane Davies

Fritz Pollicelli

Gregory Ederer

Dan Slayback

Gang Ye


    • Dan has successfully put his code in GitHUB but there are outstanding items for Dan to be able to test his code:
      • Greg needs to get Dan needs more disc space. this will require a request to the SA
      • PGE code has not been started. Should be straightforward as can use modules from other code. one week (action Greg or someone else from MODAPS)
    • They should have the PGE running by the first week in Dec assuming there are no problems / bugs with the code.
    • Re: the issue with the python code: should have an answer when the PGE code is running.
      • Greg needs to get Dan an account on GitHUB
      • He should have disk space on
      • Then test libraries
    • Dan has sent code to disaster data portal folks
Next Meeting4th December 11am

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